BepInEx v2.0
BepisPlugins r1
https://github.com/bbepis/BepInEx/releaseshttps://github.com/bbepis/BepisPlugins/releases**Note**: Plugins are now separate from the patcher, you can download them from the link above.
Install/update instructions:
https://github.com/bbepis/BepInEx/wiki/How-to-installPatcher changelog:
- Now uses an earlier entrypoint for hooking things that happen at the very start of the game.
- Config files are now more advanced, if you are not a developer then it's not very important.
- `Mono.Cecil.dll` is now merged with the main patcher .exe.
Plugins changelog:
General
- No more slowdowns when pressing escape/closing the game
Translation loader
- Translations updated to now include (most of) the database text, and some other small fixes
IPA Plugin loader
- You can now load IPA-based plugins for koikatsu (e.g. CMMod) through this framework (place them in `BepInEx/IPA`)
Screenshot manager
- AlphaShot2 has been implemented (thanks essu), now has the capability of capturing outlines in screenshots. Experimental, so be wary of bugs. Can use up to **double** the memory that the legacy renderer uses.
- Memory leaks are fixed as much as possible when taking screenshots (although not as much as I'd like, it's not something I can completely fix within Unity)
If you are not a developer, download the Release zip.
This gets extracted directly into the `BepInEx` folder, i.e. the file path should look like `BepInEx/plugin.dll`